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Semi auto and going prone
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Hamilcar



Joined: 01 Jun 2011
Posts: 151
Location: Stockton, CA

PostPosted: Tue Sep 18, 2012 9:31 am    Post subject: Semi auto and going prone Reply with quote

Quar with Semi Auto guns can do a move and shoot.
At the end of a move you can go prone for free.

Can you move/go prone and then still shoot?

Assumed so, but wish to be sure.
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headzombie
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PostPosted: Tue Sep 18, 2012 9:33 am    Post subject: Reply with quote

Yes.
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paint monkey



Joined: 13 Jun 2007
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PostPosted: Tue Sep 18, 2012 10:18 am    Post subject: Reply with quote

I think HZ is mixing up our rules sets.

No where does it say you can go prone for free at the end of a move in SoA. Going prone is usually a reaction to being shaken, going to ground or being knocked down. The rules don't really state an action of going prone. (That is what I get for doing too much cut and paste from the source material)

My compromise would be that going prone is an action in itself, but when you declare that action you may "crawl" a short distance.

The answer to your question would still be yes, but the rhyfler would not get his full normal movement as part of the action.

But that is just my take. If you and your opponent agree on something different it is a more valid answer in my opinion than the ramblings of a sloppy rules copier/writer.Embarassed Wink

HZ's confusion comes from TQW, in which going prone is a free action. I think.
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headzombie
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PostPosted: Tue Sep 18, 2012 10:19 am    Post subject: Reply with quote

Not confused.
Going prone in either system should be free.
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Orkdung



Joined: 13 Jun 2007
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PostPosted: Tue Sep 18, 2012 11:16 am    Post subject: Reply with quote

They are both free.

Pg 15 SoA. Getting up from Prone is 1 Action, but going prone is deemed free in the wording -
Quote:
A rhyfler may be on the ground because he has chosen to hit the dirt...The first is a voluntary state, and the rhyfler is said to be prone.

pg 25 also discusses Going to Ground and mentions going prone as free. This is discussed in the context of being shot at, but is still mentioned as free.

Pg 57 TQW, it is free.

.
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paint monkey



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PostPosted: Tue Sep 18, 2012 1:00 pm    Post subject: Reply with quote

Missed those at a quick glance.

I was worried that adding going prone as a free might add the potential of it being a reaction to being shot at, which would break the system.

I guess as long as it is used during an action of an activated rhyfler, and not as a reaction, we're all good.
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headzombie
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PostPosted: Tue Sep 18, 2012 1:03 pm    Post subject: Reply with quote

I agree, not as a reaction, but in your own turn should be free. That was always my intent!
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SierraKiloBravo



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PostPosted: Wed Sep 19, 2012 7:09 am    Post subject: Reply with quote

It's free at the end of a move action, right? Not free at the end of any action?
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Hamilcar



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PostPosted: Wed Sep 19, 2012 7:17 am    Post subject: Reply with quote

It's a free action - anytime.
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paint monkey



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PostPosted: Wed Sep 19, 2012 7:35 am    Post subject: Reply with quote

No, not anytime, at the end of a movement action. Maybe the end of a combat action, but definitely at the end of an action.

Anytime is too open. It becomes a reaction. See my objections to that above.
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Hamilcar



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PostPosted: Wed Sep 19, 2012 7:43 am    Post subject: Reply with quote

Should have stated, "anytime during that models activations".
Certainly not during another model or players activations.

A model could start their activations by going prone and then doing a shoot action or aimed shot.
Just as they could start by paying a point to stand, then do the same.
It doesn't HAVE to be attached specifically to a move action, but it does have to happen during that models standard activation.

Cannot be used during an Overwatch action or a reaction of other sort... unless specified (such as Goes to Ground).
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paint monkey



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PostPosted: Wed Sep 19, 2012 8:18 am    Post subject: Reply with quote

Honestly, I have played over a hundred games of SoA and this has never come up. I rarely go prone voluntarily, preferring terrain cover to a loss of movement.
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SierraKiloBravo



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PostPosted: Wed Sep 19, 2012 8:22 am    Post subject: Reply with quote

So it's free at the end of a move, but an independent activation every other time, Anthony?

Josh, thoughts?

To me it seems excessive at the end of a combat action, but makes perfect sense at the end of a move.
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SierraKiloBravo



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PostPosted: Wed Sep 19, 2012 8:41 am    Post subject: Reply with quote

paint monkey wrote:
Honestly, I have played over a hundred games of SoA and this has never come up. I rarely go prone voluntarily, preferring terrain cover to a loss of movement.


Hamilcar plays it differently, particularly with the Kryst vets and their low Q. It's a lot of displacing and taking advantage of the defensive prone benefits.
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headzombie
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PostPosted: Wed Sep 19, 2012 8:50 am    Post subject: Reply with quote

Yeah, I play it differently as well, going prone has its uses.

I would say the best thing might be to connect it to a move action only. Otherwise you are popping around like jack rabbits gaming the system.
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